Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. More Missiles! - in Ships and Modules [original thread]
Originally by: Carter Burke Raven has six mids. On the topic of comparing IRL stats, the guy is right, current time is way out of balance in favor of attack compared to what Eve seems to be up to. A better comparison is WW2 technology, wh...
- by Clan MacGregor - at 2004.08.02 15:14:00
|
102. More Missiles! - in Ships and Modules [original thread]
Originally by: Carter Burke Raven has six mids. On the topic of comparing IRL stats, the guy is right, current time is way out of balance in favor of attack compared to what Eve seems to be up to. A better comparison is WW2 technology, wh...
- by Clan MacGregor - at 2004.08.02 15:14:00
|
103. More Missiles! - in Ships and Modules [original thread]
Originally by: anais the system doesnt need to be improved. As wierd as this may sound. You might have a point. The way that CCP is going about coming up with a formula for the damage models is odd to say the least. What they have now ...
- by Clan MacGregor - at 2004.08.02 15:00:00
|
104. More Missiles! - in Ships and Modules [original thread]
Originally by: anais the system doesnt need to be improved. As wierd as this may sound. You might have a point. The way that CCP is going about coming up with a formula for the damage models is odd to say the least. What they have now ...
- by Clan MacGregor - at 2004.08.02 15:00:00
|
105. No subject - in EVE Forum Experiments [original thread]
trsgfdsfgfdgg
- by Clan MacGregor - at 2004.08.01 02:04:00
|
106. No subject - in EVE Forum Experiments [original thread]
trsgfdsfgfdgg
- by Clan MacGregor - at 2004.08.01 02:04:00
|
107. Dual MWD, the bane of PvP? - in Ships and Modules [original thread]
Originally by: BobGhengisKhan Edited by: BobGhengisKhan on 27/07/2004 00:27:37 Quote: Those of you who say 2-3 webs will not stop this setup are not speaking from experience. If I fire both my boosters I will get up to a max of 3...
- by Clan MacGregor - at 2004.07.27 01:57:00
|
108. Dual MWD, the bane of PvP? - in Ships and Modules [original thread]
Originally by: BobGhengisKhan Edited by: BobGhengisKhan on 27/07/2004 00:27:37 Quote: Those of you who say 2-3 webs will not stop this setup are not speaking from experience. If I fire both my boosters I will get up to a max of 3...
- by Clan MacGregor - at 2004.07.27 01:57:00
|
109. Cruiser 2nd Bonuses in testing - in Ships and Modules [original thread]
Originally by: Vigilant Originally by: Elve Sorrow Originally by: Vigilant Thorax Drone Bay nerf is BS ! (and i don't mean Battle Ship)... Why train drone interfacing if you can only deploy 4 Heavies... Only reason to Trai...
- by Clan MacGregor - at 2004.07.27 01:43:00
|
110. Cruiser 2nd Bonuses in testing - in Ships and Modules [original thread]
Originally by: Vigilant Originally by: Elve Sorrow Originally by: Vigilant Thorax Drone Bay nerf is BS ! (and i don't mean Battle Ship)... Why train drone interfacing if you can only deploy 4 Heavies... Only reason to Trai...
- by Clan MacGregor - at 2004.07.27 01:43:00
|
111. Drones - in Ships and Modules [original thread]
Originally by: Altai Saker Whelp, after playing around on chaos, medium drones, -own-. lights go super fast though, and an incursus can hold ten. Med Drones then... Nuts to Ogres; if I see a Battleship, I'll just beat feet and find so...
- by Clan MacGregor - at 2004.07.26 13:23:00
|
112. Drones - in Ships and Modules [original thread]
Originally by: Altai Saker Whelp, after playing around on chaos, medium drones, -own-. lights go super fast though, and an incursus can hold ten. Med Drones then... Nuts to Ogres; if I see a Battleship, I'll just beat feet and find so...
- by Clan MacGregor - at 2004.07.26 13:23:00
|
113. Cruiser 2nd Bonuses in testing - in Ships and Modules [original thread]
Originally by: Soulita I am very unhappy bout the changes u r thinking about. Many reasons for that, I ll name the 2 most important: 1) Planning skill training VS unexpected nerfs: Skill training as u might know takes quite a bit of time...
- by Clan MacGregor - at 2004.07.26 13:20:00
|
114. Cruiser 2nd Bonuses in testing - in Ships and Modules [original thread]
Originally by: Soulita I am very unhappy bout the changes u r thinking about. Many reasons for that, I ll name the 2 most important: 1) Planning skill training VS unexpected nerfs: Skill training as u might know takes quite a bit of time...
- by Clan MacGregor - at 2004.07.26 13:20:00
|
115. Drones - in Ships and Modules [original thread]
Originally by: TomB Want something guarenteed to kill frigates? Here are few: (see: frigates with cruise missiles). The Day of the Sucide Kestrel will Return???
- by Clan MacGregor - at 2004.07.26 13:03:00
|
116. Drones - in Ships and Modules [original thread]
Originally by: TomB Want something guarenteed to kill frigates? Here are few: (see: frigates with cruise missiles). The Day of the Sucide Kestrel will Return???
- by Clan MacGregor - at 2004.07.26 13:03:00
|
117. Drones - in Ships and Modules [original thread]
Originally by: Cutter John imicus drone bay, 6. light drone volume, 0.1. total light drones carried, 60. max number of drones launched, 10. do you see the problem here? frigates are going to have the same capability of using drones agains...
- by Clan MacGregor - at 2004.07.26 13:01:00
|
118. Drones - in Ships and Modules [original thread]
Originally by: Cutter John imicus drone bay, 6. light drone volume, 0.1. total light drones carried, 60. max number of drones launched, 10. do you see the problem here? frigates are going to have the same capability of using drones agains...
- by Clan MacGregor - at 2004.07.26 13:01:00
|
119. Drones - in Ships and Modules [original thread]
Edited by: Clan MacGregor on 26/07/2004 13:14:21 Originally by: Joshua Calvert Originally by: TomB HP's, velocities and tracking speeds are now varying more within size classes, making the lower damaging and less hp drones fast...
- by Clan MacGregor - at 2004.07.26 12:55:00
|
120. Drones - in Ships and Modules [original thread]
Edited by: Clan MacGregor on 26/07/2004 13:14:21 Originally by: Joshua Calvert Originally by: TomB HP's, velocities and tracking speeds are now varying more within size classes, making the lower damaging and less hp drones fast...
- by Clan MacGregor - at 2004.07.26 12:55:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |